Uncontrolled Infestations can spread throughout the Vault moving to the room adjacent to the initial starting room, but won't reinfect the room(s) they were in previously. The incident is trigger at random or after a Rush attempt in a room ended in failure. Radroach Infestation: Early Game Incident and the easiest known.Only seven Incidents exist and only one incident can happen at a time. Each have different Impacts on the Vault Resources, Production and Vault Dwellers Happiness Theres lots of guide in Steam, and youTube, and some really good faq's to read.Incidents are events that happen during gameplay, mostly triggered at random or by other means. Just keep in mind, that internal vault events, like fires, radroaches, molerats & radscorpy's all ahve their event strength modified by the size and upgrade level of rooms they spawn in (as well as vault size and game mode, etc). Also, if your first floor is a dead end, it forces raiders back through that 1st 3 wide room, fighting your very best dwellers twice in a row.Īfter that you can build as you like, asetics, purpose, etc. Originally posted by Maebus:Should I plan to merge all rooms into 3's or are some rooms not worth merging into 3? Your top floor, and maybe the 2nd floor should allways be 3 wides and 2 wides (don't upgrade all these rooms yet, not untill you have strong enough wpns & dwellers to defend the), for defence versus raiders that break down your vaults front gate and come charging in for loot and shennanigans.
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